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!Salubri

Posted: 14 Dec 2008, 19:11
by Howler
What do you think about my !Salubri deck?

First of all, in my metagame combat and especially pot combat with Immortal grapple is very common. So I prefer to play with Bundi and with the group 2,3 instead of the Laibon with Kerrie.

I hope the basic idea of the deck is clear to everyone. Please give me your feedback.
(And of course please avoid such things like, why do you play !Salubri ... .) Yeah it is difficult to build successful decks the with the so called Bloodlines clans, but I like them.


Deck Name: !Salubri
Created By: Howler
Description:


Crypt: (12 cards, Min: 13, Max: 29, Avg: 5,33)
----------------------------------------------
5 Adonai for AUS VAL 7 Salubri Antitribu
1 Dela Eden cel dom AUS FOR VAL8 Salubri Antitribu
1 Doris McMillon val 2 Salubri Antitribu
1 Kervos aus val 3 Salubri Antitribu
2 Thomas Steed ani aus val 4 Salubri Antitribu
2 Wolf Valentine for VAL 4 Salubri Antitribu

Library: (90 cards)
-------------------
Master (13 cards)
2 Blooding by the Code
1 Fame
1 Depravity
2 Path of Retribution, The
2 Rotschreck
4 Vessel
1 Visit from the Capuchin

Action (2 cards)
2 Sense Death

Reaction (20 cards)
2 Eyes of Argus
3 Forced Awakening
2 My Enemy`s Enemy
3 On the Qui Vive
3 Precognition
3 Spirit`s Touch
4 Telepathic Misdirection

Combat (47 cards)
5 Armor of Caine`s Fury
2 Blissful Agony
7 Concealed Weapon
1 Eye of Unforgiving Heaven
2 Superior Mettle
10 Sword of the Righteous
2 Target Vitals
6 Taste of Vitae
5 Telepathic Tracking
3 Vengeance of Samiel
4 Weighted Walking Stick

Equipment (8 cards)
1 Banshee Ironwail
6 Bundi
1 Garrote

Posted: 15 Dec 2008, 10:38
by Pyro
what about Blessing of the Name?!
I really like this card in my !Salubri-Deck (I took Kerries and Laibon ;) ). If you got enough of them its like a neverending story, because the second kills the negative effect of the first.
Besides, your combat module seemes a bit too unfocused to me.

I would remove:

2 Blissful Agony
1 Eye of Unforgiving Heaven (too prayerish)
2 Superior Mettle (you may prevent 2 by armor and 1 sword, should be enough with taste of vitae)
2 Target Vitals (not really needed IMHO if you play with aggrevated damage)
Weighted Walking Stick (perhaps you may reduce these too, depending on meta)

these are 7 (11) cards.
So I would take in 6 Blessing of the name instead.

Posted: 15 Dec 2008, 11:27
by sim
No, seriously, why do you play !Salubri???

no, just kidding
i would not play Blessing of the Name and have some Sense Death instead - 47 Combat cards have to be cycled

and i would replace 1 spirit's touch, 1 precognition and the 2 My Enemy's Enemy by 4 Enhanced Senses

Posted: 15 Dec 2008, 11:55
by schweinebacke
You have a Combat deck which you want to play at tournaments. Your Deck has very serious Malfunctions:
- To get into Combat: neither you have enough cards to enter Combat (min 10-14), nor you have reliable Intercept against Stealth Decks. Nobody will block you!
- Combat Ends: I didnt see concepts to handle combat ends. (e.g. Rötschreck, telepahic trecking...)

My Tips:
More enter Combat (Heaven uncovered...)
only 4 Adonai
one more fame
one more Path
Vote defense (e.g. 2 Delaing Tactics)
more Garottes, then you junst need to make one agg.
4-6 Telepathic Treckings

Posted: 15 Dec 2008, 14:13
by Irratonalys
No, seriously, why do you play !Salubri???
this was my firsth thougth as well.

i think you should try block and rötschreck , blessing of the name might go well , you wouldent need bundis , as even wheigtend walkin sticks wont be damaged when you block , sword of the righteous and rotschreck someone.

maybe you should check this out:
http://www.thelasombra.com/decks/twd.htm#2k75thbudapest

Posted: 16 Dec 2008, 13:36
by Howler
Thanks for your fast feedback.

First of all, the reason for playing Bundi is Immortal Grapple. In my opinion Blissful Agony is an amazing card, but I also can use the basic version to achieve the aim of burning vamps easier. The same reason, why I am playing Target Vitals and Vengeance of Samiel. I wanna burn enemy vamps in combat.
Ok Blessing of the Name looks interesting, I will try this card and test it in a new version of my deck.
Back to the intercept cards. In an earlier version I have played 2 Enhanced Senses, but then I recognized I don't need so much intercept and it is better to play 1 more Precognition and Spirit`s Touch.
As I wrote at the beginning my metagame is very combat-oriented, so it is actually not a problem to enter combat.
And Of course I need the Bundis against Immortal Grapple. Banshee Ironwail, Garrote and Weighted Walking Stick are nice but bootless against Potence combat. Important for me is not to torporize enemies, but rather to burn them.

After testing the new version, I will give you a feedback.

Posted: 22 Dec 2008, 16:56
by JoMuc
I tried !Sal as well.
And bc of this at least:

- More enter combat (still). It won`t hurt to get the vampires you want to into combat with you with at least 6 Sense Death. If you want to play tournaments then they are even more necessary.

- 4 Adonais are enough. There`s Dela Eden also as a very nice replacement in case.

- Yes, more Garrote i like it.

Posted: 22 Dec 2008, 19:03
by Howler
Hey guys!

After testing the deck several times, the first thing I have noticed was that I totally dislike Blessing of the Name. I replaced them all with other common so called wake cards and intercept. And I have also added more Sense Death.

I have no idea which vampire should replace the 5th copy of Adonai. Maybe a 2nd Kervos.

Posted: 24 Dec 2008, 03:53
by JoMuc
Perhaps Deal Eden a second time. She has all the necessary Disciplines at least.




And you could try one or two Brother in Arms instead of one or two combat cards.

Posted: 24 Feb 2009, 03:56
by Adonai
I agree that you should go with more Dela Eden.
She should definitely be your second vampire of choice.

Dela Eden + Blooding by the Code + Depravity = 4 hand damage
not much need for a weapon then.


See also:

I want to stick you with my third eye by Hugh Angseesing
http://www.thelasombra.com/decks/twd.htm#2k9bibuk

or

I am I by Lasombra
http://www.thelasombra.com/decks/twd.ht ... charleston


In your particular deck, I would replace Visit from the Capuchin with Specialization. This will allow you to gain pool when you are getting rid of excess Concealed Weapons and Bundis later in the game. If you are going to bother with unique weapons, then I would go with Sengir Dagger or Crimson Sentinel before I would bother with Banshee Ironwail. I would also consider Blade of Enoch or Sire's Index Finger to help deal with Drawing Out The Beast or Terror Frenzy decks.

Sense Death gives you a maneuver and a press (with Dela or Adonai) and the correct opponent (because of the stealth). I would not rely on Adonai's two bleed to get you into combat. I would also strongly consider Sociopath for gaining blood.

Good luck with the deck. Definitely report back on how it does.


http://www.thelasombra.com/ClanPages/sa ... /index.htm