Fragen aus dem heutigen Spiel 09.02.2003
Posted: 10 Feb 2003, 00:01
Heute sind bei unserem Spiel folgende Fragen aufgetaucht, und ich dachte mir ich teile die Antworten mal mit allen die es interressiert.
Also:
1. Kann eine Ancient Influence/Political Stranglehold später im Spiel noch einmal gespielt werden, wenn sie mit Delaying Tactics gecancelt wurde?
-Nein-
-Nein-
bis denne
SoS
Also:
1. Kann eine Ancient Influence/Political Stranglehold später im Spiel noch einmal gespielt werden, wenn sie mit Delaying Tactics gecancelt wurde?
-Nein-
2.Kann nach einer Delaying Tactics vom selben Vampir eine andere politische Aktion durchgeführt werden?Luis P. Duarte wrote:
>
> I have 4 questions to ask:
>
> 1. If i play a Giant's Blood and my prey plays Sudden Reversal,
> can i play another GB late?
No. Canceling the card's effect doesn't mean the card wasn't played.
> 2. If i discard a GB after a Death of my Conscience to get +2 hand
> damage, can i play another GB late?
Yes. Discarding or burning the card from your hand doesn't count
as playing it.
> 3. If i play an Ancient Influence and my prey plays Delaying Tactics,
> can i play another AI late?
No.
> 4. If i play an Ancient Influence to get 1 vote during another PA,
> can i call an Ancient Influence late?
Yes (you "burn" the Ancient Influence - 6.3.3.1)
--
L. Scott Johnson (vtesrep@wizards.com) VTES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and DCI (tournament) rules:
http://www.wizards.com/VTES/VTES_Rules.html
-Nein-
Jaja es sind immer dieselben Sachen, die einen ins Grübeln bringenLupus Australis wrote:
>
> On Sat, 22 Aug 1998, James Hamblin wrote:
>
> > Nah. Delaying Tactics is pretty solid vote defense. It may seem like
> > only a one turn stay of execution, but it keeps the vote from being
> > called for the whole turn, and with NRA they can't vote with that
> > vampire again either.
>
> Correct me if I'm wrong, but I do not believe that NRA is applicable to
> Delaying Tactics. Last I heard, NRA only applies to actions which
> resolve, (ie. was either successful, or blocked), and not to actions that
Delaying Tactics cannot be played until the action resolves (i.e.,
remains unblocked) due to the "only usable during a political action"
card text. As such, the acting minion is prohibited from taking
another political action this turn (by the NRA rule).
This was ruled explicitly in RTR 970630:
7) Delaying Tactics doesn't pretend that the political action was never
taken; it simply cancels the voting process. Thus, it does not allow the
acting minion to overcome the "no repeated action" rule, assuming that rule
is in effect.
> are cancelled before this can be determined, Direct Interventioned, or
> Masked to another Vampire.
Direct Intervention cancels the action card before the action can
be taken (note the "remains untapped" instruction regarding the
acting minion).
Mask has been ruled to "pass on" the NRA restriction to the new
acting vampire, so that the original acting minion is not restricted.
> I'm not sure how this applies to Change of Target, which also cancels an
> action (but after the block).
Same as Delaying Tactics - the acting minion cannot attempt the same
type of action again this turn.
--
L. Scott Johnson (vtesrep@wizards.com) VTES Net.Rep for Wizards of the Coast.
Searchable database of official card text, errata, and rulings:
http://deckserver.net/cgi-deckserver/ru ... owersearch

bis denne
SoS