Vampire: The Requiem

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MarcusVitel
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Vampire: The Requiem

Post by MarcusVitel »

Hier etwas, dass interessant sein könnte. Vielleicht kann hat ja jemand das InQuest 108 und kann nähere Infos beisteuern.
InQuest Web Site wrote:Vampire: The Requiem — White Wolf, August
The "storytelling" system — you read that right, goth boy — has been tweaked as well — streamlined to be quicker, cleaner and more consistent, though the dots and d10s remain intact and to work for all games set in the World of Darkness. One new feature: a single attack roll that determines both whether you hit your target and how much damage you inflicted.
According to designer Bill Bridges, "you can build your character as a mortal and then inflict a supernatural transformation upon him. This way, you can actually play out preludes over a number of sessions before a character becomes Embraced into the world of eternal night."
www.wolf-spoor.org wrote:In the middle of an article about new CCG's in 2004, InQuest Gamer magazine printed a sidebar about Vampire: The Requiem. It features quotes from Justin Achilli and Bill Bridges, giving a preview about how they're streamlining the Storyteller system.

I doubt I'd be able to put the entire sidebar in here, but as a preview Justin mentioned that the only clan names we'll recognize as such are Nosferatu, Gangrel, and Ventrue.

Check out page 28 of InQuest Gamer #108 (which hit stores this Wednesday) for the whole scoop.
Die Links dazu :
InQuest und dann auf das Bild zur Poll
und wolf-spoor.org

-Vitel


"...even the most brilliant of schemes could be foiled by the incompetence of underlings. Through no fault of his own, his lazy, cowardly and stupid minions had let him down once more..." Grey Seer Thanquol's Usual Lament
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Andreas Nusser
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Re: Vampire: The Requiem

Post by Andreas Nusser »

MarcusVitel wrote:Hier etwas, dass interessant sein könnte. Vielleicht kann hat ja jemand das InQuest 108 und kann nähere Infos beisteuern.
InQuest Web Site wrote:Vampire: The Requiem — White Wolf, August
The "storytelling" system — you read that right, goth boy — has been tweaked as well — streamlined to be quicker, cleaner and more consistent, though the dots and d10s remain intact and to work for all games set in the World of Darkness. One new feature: a single attack roll that determines both whether you hit your target and how much damage you inflicted.
According to designer Bill Bridges, "you can build your character as a mortal and then inflict a supernatural transformation upon him. This way, you can actually play out preludes over a number of sessions before a character becomes Embraced into the world of eternal night."
www.wolf-spoor.org wrote:In the middle of an article about new CCG's in 2004, InQuest Gamer magazine printed a sidebar about Vampire: The Requiem. It features quotes from Justin Achilli and Bill Bridges, giving a preview about how they're streamlining the Storyteller system.

I doubt I'd be able to put the entire sidebar in here, but as a preview Justin mentioned that the only clan names we'll recognize as such are Nosferatu, Gangrel, and Ventrue.

Check out page 28 of InQuest Gamer #108 (which hit stores this Wednesday) for the whole scoop.
Die Links dazu :
InQuest und dann auf das Bild zur Poll
und wolf-spoor.org

-Vitel
Und? Das ist das neue RSP System von WW!
Das Glück kommt zu denen, die lachen.

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ProcF
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Re: Vampire: The Requiem

Post by ProcF »

Andreas Nusser wrote:
MarcusVitel wrote:Hier etwas, dass interessant sein könnte. Vielleicht kann hat ja jemand das InQuest 108 und kann nähere Infos beisteuern.
www.wolf-spoor.org wrote:In the middle of an article about new CCG's in 2004 :wtf: , InQuest Gamer magazine printed a sidebar about Vampire: The Requiem.
-Vitel
Und? Das ist das neue RSP System von WW!


in einem artikel über neue CCG wird requiem erwähnt?!?!?!?!?!?

was kommt da auf uns zu

stefan
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Re: Vampire: The Requiem

Post by Andreas Nusser »

ProcF wrote: in einem artikel über neue CCG wird requiem erwähnt?!?!?!?!?!?

was kommt da auf uns zu

stefan
Ich bin zwar nicht hundertpro sicher aber Fakten wie Justin Achili ist a) ein Vampire RSP Developer b) habe ich schon vor 6 Monaten Neuigkeiten über Editionen nach Gehennna bekommen, lassen darauf schließen, dass Requiem das neue RSP von WW ist.

Für diejenigen die Inquest kennen, kennen sicherlich die Neuigkeitenrubrik über RSPs.

Ich denke hier wird nur über das neue RSP gesprochen das ja im Mai (macht ja dann auch Sinn, denn die Expansion nach Gehenna kommt ja erst in einem Jahr, warum gibt man Inquest Infos ein Jahr im vorraus?) erscheint.
Das Glück kommt zu denen, die lachen.

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MarcusVitel
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Re: Vampire: The Requiem

Post by MarcusVitel »

Andreas Nusser wrote:...Und? Das ist das neue RSP System von WW!
Was "Und?" Aber Moment, ich weiß. Das ist voll uninteressant, hat nix mit VTES zu tun, ich halte meine Klappe. Image
Wie konnte ich das vergessen? :wink:

-MV
"...even the most brilliant of schemes could be foiled by the incompetence of underlings. Through no fault of his own, his lazy, cowardly and stupid minions had let him down once more..." Grey Seer Thanquol's Usual Lament
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Post by Erol »

Soweit ich weiss, wird nach der Gehenna Edition erst wieder ein grosses Grundset veröffentlicht und das erst im Februar 2005. Desweiteren wird noch im laufe des Jahres eine Überraschung auf die Vtes Gemeinde zukommen, bzgl. des 10 Jubiläums. So mehr weiss ich nicht, und das mein ich auch so!!! :booty:
Be as smart as you can, but remember that it is always better to be wise than to be smart. (Alan Alda)
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