Vampire: The Requiem
Posted: 11 Mar 2004, 12:35
Hier etwas, dass interessant sein könnte. Vielleicht kann hat ja jemand das InQuest 108 und kann nähere Infos beisteuern.
InQuest und dann auf das Bild zur Poll
und wolf-spoor.org
-Vitel
InQuest Web Site wrote:Vampire: The Requiem — White Wolf, August
The "storytelling" system — you read that right, goth boy — has been tweaked as well — streamlined to be quicker, cleaner and more consistent, though the dots and d10s remain intact and to work for all games set in the World of Darkness. One new feature: a single attack roll that determines both whether you hit your target and how much damage you inflicted.
According to designer Bill Bridges, "you can build your character as a mortal and then inflict a supernatural transformation upon him. This way, you can actually play out preludes over a number of sessions before a character becomes Embraced into the world of eternal night."
Die Links dazu :www.wolf-spoor.org wrote:In the middle of an article about new CCG's in 2004, InQuest Gamer magazine printed a sidebar about Vampire: The Requiem. It features quotes from Justin Achilli and Bill Bridges, giving a preview about how they're streamlining the Storyteller system.
I doubt I'd be able to put the entire sidebar in here, but as a preview Justin mentioned that the only clan names we'll recognize as such are Nosferatu, Gangrel, and Ventrue.
Check out page 28 of InQuest Gamer #108 (which hit stores this Wednesday) for the whole scoop.
InQuest und dann auf das Bild zur Poll
und wolf-spoor.org
-Vitel